Archetype
(Redirected from Universal Model)
Jump to navigation
Jump to search
An Archetype is an abstract entity that serves as a universal pattern or original model from which similar instances are derived or patterned (within design paradigms and conceptual frameworks).
- AKA: Archetypal Pattern, Universal Model, Quintessential Example.
- Context:
- It can typically represent Universal Patterns through archetypal structures and recurring motifs.
- It can typically embody Fundamental Characteristics through essential attributes and defining qualitys.
- It can typically guide Pattern Recognition through archetypal correspondences and structural similaritys.
- It can typically influence Conceptual Understanding through archetypal frameworks and cognitive templates.
- It can typically manifest Collective Patterns through shared representations and common structures.
- It can typically function within Design Paradigms as paradigmatic design solutions and successful patterns.
- ...
- It can often serve as Reference Models for system designs and organizational structures.
- It can often provide Explanatory Frameworks for behavioral patterns and cultural phenomenons.
- It can often enable Classification Systems through archetypal categorys and typological hierarchys.
- It can often support Creative Processes through archetypal templates and generative patterns.
- ...
- It can range from being a Simple Archetype to being a Complex Archetype, depending on its archetypal structural complexity.
- It can range from being a Domain-Specific Archetype to being a Universal Archetype, depending on its archetypal application scope.
- It can range from being a Cultural Archetype to being a Natural Archetype, depending on its archetypal origin source.
- It can range from being a Static Archetype to being an Evolving Archetype, depending on its archetypal temporal stability.
- ...
- It can integrate with Pattern Languages for design methodologys.
- It can connect to Type Systems for classification frameworks.
- It can interface with Modeling Frameworks for representation systems.
- It can communicate with Knowledge Systems for semantic networks.
- It can synchronize with Cultural Systems for meaning transmission.
- ...
- Examples:
- Information Science Archetypes, such as:
- Data Model Archetypes, such as:
- Query Language Archetypes, such as:
- Classification Archetypes, such as:
- Psychological Archetypes, such as:
- Jungian Archetypes, such as:
- Behavioral Archetypes, such as:
- Literary Archetypes, such as:
- Character Archetypes, such as:
- Plot Archetypes, such as:
- Mythic Structure Archetypes, such as:
- Design Archetypes, such as:
- Software Design Archetypes, such as:
- System Archetypes, such as:
- Game Design Archetypes, such as:
- Cultural Archetypes, such as:
- Mythological Archetypes, such as:
- Social Archetypes, such as:
- ...
- Information Science Archetypes, such as:
- Counter-Examples:
- Prototypes, which lack archetypal universality and serve as preliminary implementations.
- Specific Instances, which lack archetypal recurring patterns.
- Random Patterns, which lack archetypal meaningful structure.
- Individual Variations, which lack archetypal collective significance.
- Temporary Trends, which lack archetypal enduring quality.
- See: Design Paradigm, Prototype, Pattern, Model, Template, Type, Universal, Jungian Psychology, Design Pattern, Conceptual Framework, Abstract Entity, OpenEHR Standard, Archetype Query Language (AQL), Information Schema, Video Game Character Class, Joseph Campbell (1904-1987), Mythic Narrative Framework, Rags-to-Riches Story.