ARC-AGI-3 Interactive Benchmark
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An ARC-AGI-3 Interactive Benchmark is an interactive reasoning benchmark that is an ARC benchmark variant designed by ARC Prize to measure interactive AGI capabilitys (through game-like environments requiring exploration, planning, and memory).
- AKA: ARC-AGI Version 3, Interactive ARC Benchmark, ARC Prize Interactive Test.
- Context:
- It can typically evaluate Exploration Capability through interactive game environments.
- It can typically assess Planning Ability through multi-step puzzle solving.
- It can typically measure Memory Utilization through state retention requirements.
- It can typically test Feedback Integration through iterative improvement cycles.
- It can typically validate Goal Acquisition through objective discovery tasks.
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- It can often incorporate Sparse Reward Structures through delayed feedback mechanisms.
- It can often require World Model Construction through environment understanding.
- It can often support Agent Alignment Testing through cooperative puzzles.
- It can often demonstrate Novelty Adaptation through unfamiliar game mechanics.
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- It can range from being a Simple ARC-AGI-3 Interactive Benchmark to being a Complex ARC-AGI-3 Interactive Benchmark, depending on its arc-agi-3 puzzle complexity.
- It can range from being a Single-Agent ARC-AGI-3 Interactive Benchmark to being a Multi-Agent ARC-AGI-3 Interactive Benchmark, depending on its arc-agi-3 participant configuration.
- It can range from being a Deterministic ARC-AGI-3 Interactive Benchmark to being a Stochastic ARC-AGI-3 Interactive Benchmark, depending on its arc-agi-3 environment predictability.
- It can range from being a Visual ARC-AGI-3 Interactive Benchmark to being a Multi-Modal ARC-AGI-3 Interactive Benchmark, depending on its arc-agi-3 input modality.
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- It can integrate with ARC-AGI Benchmark for benchmark evolution tracking.
- It can connect to AGI Performance Measures for intelligence assessment.
- It can interface with Reinforcement Learning Algorithms for interactive learning evaluation.
- It can communicate with Game Environments for task presentation.
- It can synchronize with Agent Architectures for system testing.
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- Example(s):
- ARC-AGI-3 Preview Version (2024), announced by Greg Camrad demonstrating interactive reasoning transition.
- ARC-AGI-3 Exploration Tasks, requiring environmental navigation with discovery objectives.
- ARC-AGI-3 Planning Challenges, testing strategic thinking through resource management puzzles.
- ARC-AGI-3 Memory Tests, evaluating information retention across temporal sequences.
- ARC-AGI-3 Alignment Puzzles, assessing cooperative behavior in multi-entity scenarios.
- ...
- Counter-Example(s):
- ARC-AGI-1 Benchmark, which uses static puzzles without interactive components.
- ARC-AGI-2 Benchmark, which lacks game environments and exploration requirements.
- Static Pattern Recognition Tests, which evaluate one-shot performance without environmental interaction.
- See: Abstraction and Reasoning Corpus (ARC) Benchmark, Interactive Reasoning Benchmark, AGI Performance Measure, Game Environment, Reinforcement Learning Algorithm, Agent Architecture, ARC Prize, Francois Chollet.