Video Game Attribute
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A Video Game Attribute is a statistic that describes the characteristics of a player character.
- AKA: Primary Characteristic or Ability.
- Example(s):
- In an edition of Dungeons and Dragons, the character attributes were Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma.
- …
- Counter-Example(s):
- The game Fate that does not use any attribute at all.
- See: Fictional Character, Role-Playing Game, Character Class----
References
2017
- (Wikipedia, 2017) ⇒ https://en.wikipedia.org/wiki/Attribute_(role-playing_games) Retrieved:2017-5-28.
- An attribute is a piece of data (a “statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an attribute, such as statistic, (primary) characteristic or ability. A number of role-playing games like Fate do not use attributes at all.