User contributions for Gmelli
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12 May 2025
- 20:1620:16, 12 May 2025 diff hist +4,243 Aroused Mental State No edit summary current
- 20:1620:16, 12 May 2025 diff hist −536 Frenetic State No edit summary current
- 20:1420:14, 12 May 2025 diff hist +2,707 Frenetic State No edit summary
- 20:1420:14, 12 May 2025 diff hist +26 Aroused Mental State No edit summary
- 05:5905:59, 12 May 2025 diff hist +3,263 Frenetic State No edit summary
- 05:2905:29, 12 May 2025 diff hist −10 Living Organism Response No edit summary current
- 05:2905:29, 12 May 2025 diff hist +11,307 N Living Organism Response Created page with "A Living Organism Response is a system response mechanism that occurs when living organisms react to stimulus or environmental change (through coordinated cellular processes, biochemical reactions, and adaptive systems for survival and function maintenance). * <B>AKA:</B> Biological Reaction, Organismal Response, Biotic Response, Biological Response|Living Sy..."
- 05:2905:29, 12 May 2025 diff hist −11,264 Biological Response Redirected page to Living Organism Response current Tag: New redirect
- 05:2805:28, 12 May 2025 diff hist +11,266 Biological Response Removed redirect to Physiological Response Tag: Removed redirect
- 05:2605:26, 12 May 2025 diff hist +33 N biological response Redirected page to Biological Response Tag: New redirect
- 05:2605:26, 12 May 2025 diff hist −25 Physiological Response No edit summary current
- 05:2505:25, 12 May 2025 diff hist +36 N Physiological Reaction Redirected page to Physiological Response current Tag: New redirect
- 05:2505:25, 12 May 2025 diff hist +36 N Body Response Redirected page to Physiological Response current Tag: New redirect
- 05:2505:25, 12 May 2025 diff hist +36 N Somatic Response Redirected page to Physiological Response current Tag: New redirect
- 05:2505:25, 12 May 2025 diff hist +36 N Biological Response Redirected page to Physiological Response Tag: New redirect
- 05:2505:25, 12 May 2025 diff hist −92 Physiological Response No edit summary
- 05:2405:24, 12 May 2025 diff hist +1,354 Physiological Response No edit summary
- 05:0505:05, 12 May 2025 diff hist +11,678 N Physiological Response Created page with "A Physiological Response is a biological response that occurs when the body's systems react to stimulus or condition (involving measurable changes in bodily functions, biochemical processes, and homeostatic mechanisms). * <B>AKA:</B> Biological Response, Body Response, Somatic Response, Physiological Reaction. * <B>Context:..."
- 05:0505:05, 12 May 2025 diff hist +36 N physiological response Redirected page to Physiological Response current Tag: New redirect
- 05:0405:04, 12 May 2025 diff hist +7,755 Fight-or-Flight Response No edit summary current
- 05:0305:03, 12 May 2025 diff hist +28 N In-a-Frenzie Redirected page to Frenetic State current Tag: New redirect
- 05:0305:03, 12 May 2025 diff hist −1 Frenetic State No edit summary
- 05:0005:00, 12 May 2025 diff hist +7,755 N Aroused Mental State Created page with "An Aroused Mental State is a mental state that features heightened activation level and increased physiological readiness (characterized by elevated alertness, enhanced responsiveness, and intensified cognitive processing). * <B>AKA:</B> Activated Mental State, High-Arousal State, Excited Mental State. * <B>Context:</B> ** It can typically increase Neural Activity through aroused mental state neural pathway activation and..."
- 04:5804:58, 12 May 2025 diff hist +34 N aroused mental state Redirected page to Aroused Mental State current Tag: New redirect
- 04:5804:58, 12 May 2025 diff hist +153 Frenetic State No edit summary
- 04:5604:56, 12 May 2025 diff hist +28 N Frentic State Redirected page to Frenetic State current Tag: New redirect
- 04:5604:56, 12 May 2025 diff hist +28 N Phrenetic State Redirected page to Frenetic State current Tag: New redirect
- 04:5604:56, 12 May 2025 diff hist +3,316 N Frenetic State Created page with "A Frenetic State is a mental state that is characterized by rapid movement and intense activity (often displaying excessive energy or agitated behavior). * <B>AKA:</B> Phrenetic State, Frentic State. * <B>Context:</B> ** It can typically manifest as Accelerated Motion with frenetic pace and frenetic intensity. ** It can typically result from Stress Response during frenetic situations or frenetic environments. ** I..."
- 04:5604:56, 12 May 2025 diff hist 0 N blank page Created blank page
- 04:3204:32, 12 May 2025 diff hist +63 Gabor Melli →2025-05-10 current
- 04:1104:11, 12 May 2025 diff hist +3,374 Long-Term Coherence Breakdown Pattern No edit summary
- 04:1104:11, 12 May 2025 diff hist +113 Long-Term Coherence Breakdown Pattern No edit summary
- 04:0704:07, 12 May 2025 diff hist +384 Reinforcement Learning (RL) Algorithm No edit summary current
- 04:0604:06, 12 May 2025 diff hist +56 N Self-Play RL Algorithm Redirected page to Self-Play Reinforcement Learning Algorithm current Tag: New redirect
- 04:0504:05, 12 May 2025 diff hist +36 N Self-Supervised RL Algorithm Redirected page to Self-Play RL Algorithm Tag: New redirect
- 04:0504:05, 12 May 2025 diff hist +3,180 Self-Play Reinforcement Learning Algorithm No edit summary current
- 04:0204:02, 12 May 2025 diff hist +14,413 N Reinforcement Learning from Human Feedback (RLHF) Fine-Tuning Method Created page with "A Reinforcement Learning from Human Feedback (RLHF) Fine-Tuning Method is a pre-trained model fine-tuning method that adapts a neural language model's behavior by applying an RL algorithm to optimize the AI model's outputs based on human preference signals. * <B>Context:</B> ** It can (typically) involve: **# Problem Definition: Specify the task the neural language model is supposed to perform, such as text generation or completion, an..." current
- 04:0104:01, 12 May 2025 diff hist −14,251 Reinforcement Learning from Human Feedback (RLHF) Fine-Tuning Algorithm Redirected page to Reinforcement Learning from Human Feedback (RLHF) Fine-Tuning Method current Tag: New redirect
- 04:0004:00, 12 May 2025 diff hist +26 Contract Tech Startup Company No edit summary current
- 04:0004:00, 12 May 2025 diff hist −49 Pramata (Company) No edit summary current
- 03:5403:54, 12 May 2025 diff hist +6,754 System Pattern No edit summary current
- 03:5203:52, 12 May 2025 diff hist +16,153 System Failure Pattern Removed redirect to System Disorder current Tag: Removed redirect
- 03:5203:52, 12 May 2025 diff hist −16,146 System Disorder Redirected page to System Failure Pattern current Tag: New redirect
- 03:5203:52, 12 May 2025 diff hist +6,547 System Disorder No edit summary
- 03:4903:49, 12 May 2025 diff hist −2,740 system failure pattern Redirected page to System Failure Pattern current Tag: New redirect
- 03:4903:49, 12 May 2025 diff hist +2,776 N system failure pattern Created page with "A System Failure Pattern is a failure pattern that describes recurring malfunction modes in systems (leading to predictable performance degradation or system breakdown). * <B>Context:</B> ** It can typically manifest through behavioral anomaly within system operation. ** It can typically follow predictable progression from initial fault to complete system failure. ** It can typically impact system reliability through err..."
- 03:4403:44, 12 May 2025 diff hist +2,943 N AI System Failure Pattern Created page with "An AI System Failure Pattern is a system failure pattern that describes recurring malfunction modes in AI systems (leading to predictable performance degradation or AI system breakdown). * <B>Context:</B> ** It can typically manifest through behavioral anomaly within AI system operation. ** It can typically follow predictable progression from initial fault to complete AI system failure. ** It can typically impact AI system re..." current
- 03:4403:44, 12 May 2025 diff hist −2,904 AI system failure pattern Redirected page to AI System Failure Pattern current Tag: New redirect
- 03:4403:44, 12 May 2025 diff hist +2,943 N AI system failure pattern Created page with "An AI System Failure Pattern is a system failure pattern that describes recurring malfunction modes in AI systems (leading to predictable performance degradation or AI system breakdown). * <B>Context:</B> ** It can typically manifest through behavioral anomaly within AI system operation. ** It can typically follow predictable progression from initial fault to complete AI system failure. ** It can typically impact AI system r..."
- 03:4303:43, 12 May 2025 diff hist +3 AI Agent Failure Pattern No edit summary current