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A task is an activity with requirements for a specific Input and output in order to accomplish a specific objective.



  • (Wikipedia, 2013) ⇒ http://en.wikipedia.org/wiki/Task_(project_management) Retrieved:2013-12-13.
    • In project management, a task is an activity that needs to be accomplished within a defined period of time or by a deadline. A task can be broken down into assignments which should also have a defined start and end date or a deadline for completion. One or more assignments on a task puts the task under execution. Completion of all assignments on a specific task normally renders the task completed. Tasks can be linked together to create dependencies.

      In most projects, tasks may suffer one of two major drawbacks:

      • Task dependency: Which is normal as most tasks rely on others to get done. However, this can lead to the stagnation of a project when many tasks cannot get started unless others are finished.
      • Unclear understanding of the term complete: For example, if a task is 90% complete, does this mean that it will take only 1/9 of the time already spent on this task to finish it? Although this is mathematically sound, it is rarely the case when it comes to practice. [1]
  1. McIlree, Robert How ‘Percent-Complete’ Is That Task Again?, PM Hut (Last accessed 8 November 2009).


  • wordnet.princeton.edu/perl/webwn
    • assign a task to; "I tasked him with looking after the children"
    • undertaking: any piece of work that is undertaken or attempted; "he prepared for great undertakings"
    • tax: use to the limit; "you are taxing my patience"
    • job: a specific piece of work required to be done as a duty or for a specific fee; "estimates of the city's loss on that job ranged as high as a million dollars"; "the job of repairing the engine took several hours"; "the endless task of classifying the samples"; "the farmer's morning chores"
  • http://en.wiktionary.org/wiki/task
    • 1. A piece of work done as part of one’s duties.
    • 2. A difficult or tedious undertaking.
    • 3. An objective.
    • 4. (computing) A process or execution of a program.